Join The Crew

Ahoy is an ambitious project, and our crew is small! We're a hobbyist team, and therefore often only introduce volunteer creators to the team. If you are interested in contributing towards Ahoy, please contact us. We have listed some of the most needed roles below.

Level Artist

We're looking for someone with experience in level composition and set dressing in Unreal Engine.

You will be working with pre-existing assets to enrich the explorable towns and building interiors to set a backdrop for storytelling and player exploration.

Engineer

Ahoy is predominantly built using Unreal Engine's powerful Blueprints visual-scripting system.

However we could really use the help of an experienced Engineer who can assist in creating tools, as well as custom solutions to support our world and complex network requirements.

Sound Designer

The world of Ahoy will require a rich soundscape encompassing both land and sea.

We're looking for someone with sound design experience (preferably with Unreal Engine), who can capture, create and implement core sound effects and environment ambience.

Other Roles

Are you a music composer? Environment Artist? Character Artist? Does the Ahoy project interest you, and you want to be a part of it?

Please email us with some examples of your talent, and we'll definitely consider you for a place on the team.